Journal of Jilin University Science Edition

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A Method of GPUBased Accelerating 2DMulti-resolutions Discrete Wavelet Transform

LIU Lei1, ZHANG Zijia1,2, LIU Lei2, ZHANG Rui1   

  1. 1. College of Computer Science and Technology, Jilin University, Changchun 130012, China;2. Institute of Computing Technology, Chinese Academy of Sciences, Beijing 100190, China
  • Received:2014-05-09 Online:2015-03-26 Published:2015-03-24
  • Contact: ZHANG Rui E-mail:rui@jlu.edu.cn

Abstract:

Since the classical wavelet transform algorithm on CPU hardly meets the realtime performance requirements, especially dealing with large scale data in high resolution, we presented a GPUbased parallel wavelet transform algorithm, which improves the locality of local memory access and increases the bandwidth of global memory access. It uses multikernel to improve the performance in the case of multiresolutions. The experiment results show that compared to the performance of a classical algorithm on CPU, GPU gains the speedup of 30—60, accordingly, it can satisfy the realtime requirements for transformation.

Key words: wavelet transform, multiresolutions, GPU acclerate

CLC Number: 

  • TP302.7