J4 ›› 2010, Vol. 28 ›› Issue (01): 84-.
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李 惠a|卢奕南b|齐阿荣b
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教育部留学回国人员科研启动基金资助项目
LI Huia|LU Yi-nanb|QI A-rongb
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摘要:
针对网络环境下大规模虚拟场景的实时生成中所面临的速度问题,通过对VRML(Virtual Reality Modeling Language)工作原理和优化技术的分析,提出一种基于网格化管理的大规模虚拟场景的实时载入方法,实现了虚拟校园场景的生成系统。通过有选择地下载和渲染小部分场景,可提高生成速度,便于大规模场景的实时浏览。
关键词: 虚拟现实, 虚拟场景, 实时下载
Abstract:
By analying VRML(Virtual Reality Modeling Language) principle and its optimization technology, a realtime downloading and loading method based on net management is presented to solve speed problem facing in real-time generation of a large scale virtual scene in a networked environment. Through selecting and rendering some small parts of scene, the generation speed is improved and it is helpful to explore a large scale virtual scene in real-time, a system for rendering virtual campus scene based on the above method was developed.
Key words: virtual reality, virtual scene, real-time loading
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李 惠|卢奕南|齐阿荣. 基于VRML的大规模虚拟场景的实时载入方法[J]. J4, 2010, 28(01): 84-.
LI Hui|LU Yi-nan|QI A-rong. Real-Time Loading Method of Virtual Environment Based on VRML[J]. J4, 2010, 28(01): 84-.
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链接本文: http://xuebao.jlu.edu.cn/xxb/CN/
http://xuebao.jlu.edu.cn/xxb/CN/Y2010/V28/I01/84
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